//0x20 bytes (sizeof)
struct _VI_DEADLOCK_THREAD
{
struct _KTHREAD* Thread; //0x0
struct _VI_DEADLOCK_NODE* CurrentSpinNode; //0x4
struct _VI_DEADLOCK_NODE* CurrentOtherNode; //0x8
union
{
struct _LIST_ENTRY ListEntry; //0xc
struct _LIST_ENTRY FreeListEntry; //0xc
};
ULONG NodeCount; //0x14
volatile ULONG PagingCount; //0x18
UCHAR ThreadUsesEresources; //0x1c
};